KeyLiftGammaGain@LiftGammaGain.fx=115,0,0,0 KeyLottesCRT@CRTLottes.fx=112,0,0,0 KeyTrails@trails.fx=113,0,0,0 KeyVibrance@Vibrance.fx=115,0,0,0 PreprocessorDefinitions= Techniques=Trails@trails.fx,LiftGammaGain@LiftGammaGain.fx,Vibrance@Vibrance.fx,LottesCRT@CRTLottes.fx TechniqueSorting=Trails@trails.fx,LiftGammaGain@LiftGammaGain.fx,Vibrance@Vibrance.fx,LottesCRT@CRTLottes.fx,cVerticalGaussianBlur@cGaussianBlur.fx,cHorizontalGaussianBlur@cGaussianBlur.fx,Interlaced@crtBlend.fx,AdvancedCRT@CRT.fx,AdvancedCRT@CRT.fx,After@Splitscreen.fx,ContrastAdaptiveSharpen@CAS.fx,ASCII@ASCII.fx,Before@Splitscreen.fx,Border@Border.fx,CA@ChromaticAberration.fx,CA@ChromaticAberration.fx,Cartoon@Cartoon.fx,cMotionBlur@cMotionBlur.fx,ColorMatrix@ColorMatrix.fx,CRT_Royale@crt-royale.fx,Curves@Curves.fx,Daltonize@Daltonize.fx,Deband@Deband.fx,DH_Anime@DH_Anime.fx,DisplayDepth@DisplayDepth.fx,DOF@DOF_Paint.fx,DOF_Paint@DOF_Paint.fx,DPX@DPX.fx,DRME@MotionEstimation.fx,eMotionBlur@eMotionBlur.fx,FilmGrain@FilmGrain.fx,FrameBlend@FrameBlend.fx,FXAA@FXAA.fx,HDR@FakeHDR.fx,Interlaced@backbuffer.fx,Layer@Layer.fx,Levels@Levels.fx,LinearMotionBlur@LinearMotionBlurWIP.fx,LumaSharpen@LumaSharpen.fx,LUT@LUT.fx,MMJCelShader@RetroArchCel.fx,Monochrome@Monochrome.fx,MotionBlur@fakeMotionBlur.fx,Nostalgia@Nostalgia.fx,Outline@Outline.fx,SMAA@SMAA.fx,Technicolor@Technicolor.fx,Technicolor2@Technicolor2.fx,Tint@Sepia.fx,Tonemap@Tonemap.fx,UIDetect@UIDetect.fx,UIDetect_After@UIDetect.fx,UIDetect_Before@UIDetect.fx,UIDetect_ShowPixel@UIDetect.fx,UIMask_Bottom@UIMask.fx,UIMask_Top@UIMask.fx,Vignette@Vignette.fx,xBR5x_NoBlend@5XBR_NoBlend.fx,xBRZ4x@4xBRZ.fx,WatchDogsTonemapping@WatchDogs.fx [CRTLottes.fx] bloomAmt=0.900000 brightBoost=0.500000 doBloom=1 hardBloomPix=-0.500000 hardBloomScan=-1.700000 hardPix=-3.000000 hardScan=-6.000000 maskDark=0.500000 maskLight=1.500000 resX=512.000000 resY=288.000000 scaleInLinearGamma=0.000000 shadowMask=0 shape=2.000000 video_sizeX=512.000000 video_sizeY=288.000000 warpX=0.000000 warpY=0.000000 [LiftGammaGain.fx] RGB_Gain=0.880002,0.880002,0.880002 RGB_Gamma=1.099997,1.100004,1.100004 RGB_Lift=1.050002,1.050002,1.050002 [trails.fx] Persistence=0.650000 PS2=1 TQ=0.000000 [Vibrance.fx] Vibrance=-0.120000 VibranceRGBBalance=1.000000,1.000000,1.000000