{
	"passes" : 
	[
		{
			"blending" : "translucent",
			"combos" : {},
			"constantshadervalues" : {},
			"cullmode" : "nocull",
			"depthtest" : "disabled",
			"depthwrite" : "disabled",
			"shader" : "genericparticle",
			"textures" : [ "particle/smoke/smoke2" ]
		}
	]
}